Rift patcher updating

Posted by / 09-Feb-2018 03:05

Camille needs to give opposing teams a chance to cut her legs out from under her before she cuts up. At the moment, she’s too durable for that to be a reliable response, so we’re dialing that back a bit.Camille’s teamfight utility is providing her too safe of a fallback, meaning she doesn’t need to do that much Draven is the cocky showoff for the marksman who wants to beat his opponent into the ground and keep them there through the midgame.Darius is supposed to be the big bad guy who smashes you with an axe if you get too close, but right now he feels downright oppressive to lane against.Noxian Might’s early numbers are where the greatest problem lies.Shadow Dance represents a lot of what we like about Akali’s kill pattern - it’s telegraphed, has appropriate downtime between casts, and gives the opposing team time to react with their abilities to help peel her prey.Considering all of that, we feel like it’s a good spot to help Akali successfully chain from one kill to the next once she gets going.For the full patch notes, head over to the Oculus Forums.

Check out the beta release plan for additional details!

For almost a year, Karma’s enjoyed a slow build-up into becoming the go-to generalist support among League’s top players.

This stems from a change made all the way back in 6.6, where we aimed to give her scaling a little more ‘oomph’ so Karma could feel appropriately rewarded for a strong performance.

most recent Public Beta Environment patch still has a few kinks to work out.

Youtuber Vandiril's experiments with the new void crab's revealed all sorts of interesting edge-case behavior when you shove it out of its expected places in the game. James Chen spent most of the last half-decade writing about League of Legends out of Taiwan. He still hasn't shut up about the lack of English LMS broadcasting.

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Singed's arm is stronger, thereby letting him Fling targets higher into the sky for slightly longer durations.